Weekly Links #77
Hardly any links of interest this week so I'll take the opportunity to
toot my own horn. After various delays, the first No Time To Play book
is finally out! As mentioned on the book's page, it's
available for sale on itch.io and on Scribd, in a
variety of formats and for only a couple of dollars. If you enjoy it,
a signal boost would be much appreciated. Thank you.
In other news, Emily Short covers the recently concluded
2015 edition of the International Conference on Computational
Creativity, and I couldn't help but notice a couple of highlights:
first, sortingh.at, a kind of interactive wizard (heh heh) to help
people get started with game development, using the most suitable
tools and resources for their project. If I had to nitpick, it's too
bad none of the recommendations were able to surprise me. That speaks
volumes about the state of game-making tools today (a topic much more
relevant to the new No Time To Play tumblr), but the service
itself is fine. And because I mentioned my new tumblr, a topic even
closer to its spirit is casual creators -- tools that enable
people to manifest their instinctive creativity quickly and easily,
so that they can take joy in what they do even if the results are
limited. Having used a meme generator myself to express a particular
idea when I needed to, this sounds like an important concept, one that
warrants more attention.
But that will take some thinking. See you around.