A look at Hive Time's finances and pay-what-you-want pricing
Tags: long, business, postmortem
Right on my birthday, Ars Technica posts a long, detailed history of Flash from its humble beginnings to its relatively recent demise, complete with testimonies from key people. And you know... Steve Jobs may have been a jerk and the bane of good engineering, but in that infamous essay he only echoed the concerns of industry at large. Flash wasn't just proprietary, insecure and a resource hog. It was such a mess that even after key components were open-sourced, and the rest extensively documented, 3rd-party clones just couldn't come close to playing anything but the simplest animations properly. Successful preservation efforts leverage the official player, not open source implementations. No, Flash was terrible engineering even by IT's abysmal standards. And frankly? Its much vaunted ease of use was never apparent to me. Even as an authoring tool, Flash sucked. There, I said it.
Tags: long, technology, history, interview
Things are different in the Philippines (via micro.blog
Tags: long, cool, business, case study
An interview with Sophie Wilson, who invented the ARM instruction set.
Tags: hardware, history, interview, long
Tips from Sam Barlow — Her Story
Tags: cool, indie, interview, long, retrospective
Tim Willits explains how the classic id shooter came to be.
Tags: long, retrospective, shooter