Items tagged case study

Three weeks of Bonesweeper development

One developer's account of battling depression and burnout while continuing to make games. Short version: something's got to give. But also, tap into your other interests, and make something that feels fun to make. No, seriously. These days, pressure is literally killing us. From work. From money issues. From the ongoing world crisis. And we need to reclaim our lives.

Tags: making-of, case study

[How-to] Adding a "Reduced Effect Intensity" option to an existing RPG Maker MV game

Tags: accessibility, case study

How Arthurian tragedy drives the design of Pendragon

Tags: writing, case study

Accessibility Design #1

Tags: concepts, case study, overview

Why PyGame is Slow

Tags: graphics, programming, case study

Accessibility

Tags: concepts, case study

My 10 Year Game Development Journey

Things are different in the Philippines (via micro.blog).

Tags: long, cool, business, case study

Pennywise, Pound Senseless

Using horror movie characters as a case study in (tabletop) game design.

Tags: case study, game design, rpg, tabletop

How capitalism killed one of the best video game studios

Spoiler: it's about Valve

Tags: business, case study

Great moments in PC gaming: Fighting mecha Hitler in Wolfenstein 3D

Tags: cool, classic, shooter, case study