game design

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Summary: Added more links.

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< This page is a stub. As it turns out, most game design articles here belonged in the [[https://notimetoplay.org/games/rpg/|Adventure & RPG]] section, and were moved there, which one exception: [[https://notimetoplay.org/blog/misunderstanding-interactivity.html|Misunderstanding interactivity]] (10 September 2019), which resides on the blog instead.

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> This page is a stub. As it turns out, most game design articles here belonged in the [[https://notimetoplay.org/games/rpg/|Adventure & RPG]] section, and were moved there, which one exception: [[https://notimetoplay.org/blog/misunderstanding-interactivity.html|Misunderstanding interactivity]] (10 September 2019), which resides on the blog instead, under the [[https://notimetoplay.org/blog/tag-game-design.html|game design tag]].

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< Suggestions are welcome.

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> More writing, as it turns out, resides in the [[philosophy]] section; see also my (improperly named) Game Design [[Manifesto]].


This page is a stub. As it turns out, most game design articles here belonged in the Adventure & RPG section, and were moved there, which one exception: Misunderstanding interactivity (10 September 2019), which resides on the blog instead, under the game design tag.

A few older articles remain on the wiki for the time being:

More writing, as it turns out, resides in the philosophy section; see also my (improperly named) Game Design Manifesto.