This is a wiki about game design, programming and the philosophy of games. It mostly aims to help hobbyists making games for fun, artists and writers wanting to dabble in another medium, and so on.

For historical reasons, some old articles also live here.

Since 2019, No Time To Play is entirely the work of one person. It was originally a group project though, and friends are still welcome to contribute. To leave a comment or anything, ask Felix for the editor password.

Support this site

If you like this website and would like to help keep it online, the costs are:

By pure coincidence, that adds up to 90€ a year. Any amount you can donate via Ko-fi would be much appreciated. (That's also where you can see the current status, and get updates.)

Alternatively, you can buy the book, the other book, or the guide.

As of this writing, the No Time To Play domain is secure until summer 2023.

Links of interest

(Why no wiki node or tour bus stop? Three reasons: one, they assume an open wiki; two, they feel much too formal; and three, they'd be mostly empty here.)