It's spring! Three weeks into May to be exact, and there's been a lull in game-related news, so might as well.
For one thing: NFT Market Collapses Just As Square Enix Sells Tomb Raider To Bet Big On Blockchain (followed by GameStop a few days later). No comment.
In better news, we have a couple of game design pieces: Designing the City of Glass and The AI of DOOM (1993). Good article, I just have a nit to pick: what the game does is really scripting, just in a hidden way. This is why you want to do it on purpose instead of improvising.
Anyway, we can also learn a lot from history, so let's move on to Playing It The European Way – A Discussion On The European Gaming Market In The 80s, and also Business Wargames: Early Complex Text Games, a surprise bonus from the 50 Years of Text Games project, as the book is taking shape.
Last but not least, last month's momentous release of Inform 7 as open source also got some French language coverage. Enjoy, and see you next month!