No Time To Play is five

It says much about my state of mind this year that on the blog's fifth anniversary I waited until evening to write a few lines. Two years ago I complained that things seemed to be on the downswing. Turns out, they can always get worse. For a while after that post, I didn't work on games at all. Then I started coming back in a way, slowly and half-heartedly. Guess it showed, because basically no-one noticed my games from the past few months. More recently, finances and ISP outages alike threatened the blog itself, to the point that I decided to [[Book_One?|write a book]] and start a Tumblr so No Time To Play can at least survive in other forms should the worst come to pass. Sadly nobody noticed those either...

The upswing from all this? Unlike a couple of months ago, I want the blog to survive. Five years is a lot of time, and good things have accumulated here. Moreover, I do see a future for videogames now, though it's far from the glorious VR-fest everyone else seems to dream of. If things seem slow for the moment, it's because these days I'm working on a different kind of game, that only involves computers tangentially. But I'll come back eventually. I always do.

What matters is that you, my readers, are still here when that happens, or else there's no point to me plodding along. So, happy reading.