GameDev News for 15 September 2020

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Hello, everyone! With autumn coming, and site updates in a lull, it's time to take stock of potential projects to tackle. Obvious choices are:

  • reboot Adventure Prompt;
  • write a third article in my series on tiny interpreters;
  • resume work on my exploration game, that I've set aside with the map half-drawn sometime in spring.

Got other plans too, but those aren't related to games, so let's see what's actually going on mid-month. For one thing, Prince of Persia is getting a remake. No, not the original, but Sands of Time. Turns out, it's already 17 years old. Yikes! Where's my cane? On a different note, Nvidia is buying ARM (for a mindboggling sum, too). Well, better them than some venture capital firm, arguably. Though by now lack of competition in computer hardware is becoming a serious problem. Oh well, we're overdue for a return to more low-tech alternatives anyway.

As for links, for once I have a good handful, but no commentary at all again:

But this is getting an awkward length, neither here nor there, so enjoy and see you at the end of the month!


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Tags: meta, business, critique, classics, hardware, history, game design