Weekly Links #182
Hello, everyone. Having been away for a couple of days, I was left with few links for the week. It's for the best, then, to announce a surprise project:
Yep, it's a desktop port of Escape From Cnossus, an exercise in figuring out just how much to update now that all those 8-bit limitations are entirely gone. Not going to say much more right now; hopefully next week.
In other news, it's game jam season (not that it ever ends anymore). Ludum Dare 39 took place last weekend, and while I didn't follow, this rogue-lite for the Pico-8 is surprisingly good. But one a year is plenty enough for me.
Last but not least, Emily Short reviews Chris Crawford's latest book — always an interesting discussion — and Konstatinos Dimopoulos continues his series of articles on medieval cities, with many lessons to take home. But the gist is: keep in mind that cities are alive, born out of the needs and dreams and day-to-day existence of people who use them for a home, temporary refuge or simply a pit stop. Treat them as the result of ongoing social processes at work, not as static artifacts born whole, and you'll do fine.