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Glittering Light

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Glittering Light is a casual turn-based maze game that runs in any modern web browser, or else in text mode on Linux and Mac. The goal is to get as far as possible, collecting glitter for score along the way, and avoiding the nightmares. A typical playthrough lasts 5 to 15 minutes, but the game doesn’t have a last level — and the levels never repeat.

How to play

For the online version: use the cursor keys or else the WASD keys to move around, hit the space bar to stand still for one turn. Being right next to a nightmare increases your fear; moving to the next level decreases it. Press M to toggle the map on and off; clicking in the viewport will identify a square’s contents.

For the downloadable version, see the included instructions.

Screenshots

Download

  • glittering-light.py (26K) — requires Python 2.7/3.3 with the curses module. Both are installed by default on Mac OS X and typical Linux distributions.

Credits

In-game banners made with FIGlet. Cover art made with POV-Ray. Many thanks to Mark Burger and Justin Reid for the testing and feedback.

Energy Drain sound © 2012 Iwan “qubodup” Gabovitch <qubodup@gmail.com> available as Creative Commons Attribution-ShareAlike 3.0 Unported.

Horror soundtrack by Kenten Fina; CC-BY 3.0.

“Dark Ambiences” sounds by Ogrebane; CC0.

Foot walking step sounds by Jute; General Public License version 2.0 or later.

Spell sounds (here, here and here) by Bart Kelsey; CC-BY-SA 3.0.

Coin sound by Jesús Lastra; CC-BY 3.0.


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