Items tagged shooter

The making of Quake 2

Tim Willits explains how the classic id shooter came to be.

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How games whitewash Nazism, and the responsibility developers have to history

Through the Darkest of Times devs explore the industry's dangerous failure when it comes to depicting fascism

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Reflections on DOOM's Development

(straight from John Romero)

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An Oral History of ‘GoldenEye 007’ on the N64

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A retrospective of Unreal, from the people who made it

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The making of Star Fox

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The history of the first person shooter

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Wolfenstein 3D & Spear of Destiny for Symbian Series 60 Devices

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The Making of Starglider

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Space Harrier at the Internet Archive

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