Items for March 2019

Redesigning the Tabletop: Queering Dungeons and Dragons

A scholarly take on the matter.

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EverQuest is 20 years old, and people are still playing

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The making of Quake 2

Tim Willits explains how the classic id shooter came to be.

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How games whitewash Nazism, and the responsibility developers have to history

Through the Darkest of Times devs explore the industry's dangerous failure when it comes to depicting fascism

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