(Open in full screen.)

Imagine a turn-based game as alert and dynamic as any action RPG; it just waits for you to move. Imagine a game that takes good old ASCII art and lends it a new dimension — literally. This is Glittering Light 2: a coffeebreak rogue-lite that blends tradition and modernity. A few highlights:

The game requires a modern web browser, such as Opera 58 or Palemoon 28; also tested on Android 5.1 with the latest FOSS Browser.

As of 12 February 2020, the game is complete as originally intended.

How to play

You can control the game with the on-screen buttons, or else the keyboard:

Walking over items also picks them up.

Hints

Apart from the in-game help, you might want to know a few things:

The game doesn't have a last level; just go as far as you can every time. I can get to level 7 (give or take) on most playthroughs.

Credits

Powered by the EightWay Engine.

Bedstead font by Ben Harris.

Music: Atmospheric puzzles by legoluft.

Sound effects by: