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	<title>Comments for No Time To Play</title>
	<atom:link href="http://notimetoplay.org/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://notimetoplay.org</link>
	<description>When development IS the game</description>
	<lastBuildDate>Mon, 16 Apr 2012 23:08:50 +0000</lastBuildDate>
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		<title>Comment on Java for games: pros and cons by NT</title>
		<link>http://notimetoplay.org/2010/08/17/java-for-games-pros-and-cons/comment-page-1/#comment-27379</link>
		<dc:creator>NT</dc:creator>
		<pubDate>Mon, 16 Apr 2012 23:08:50 +0000</pubDate>
		<guid isPermaLink="false">http://notimetoplay.org/?p=60#comment-27379</guid>
		<description>Funny you made the joke about Oracle&#039;s law suit, I came across this article two years after you posted it, and after Googling the Oracle-Google suit discovered today&#039;s the exact day that they start their billion dollar legal battle in court. It&#039;ll be interesting to watch unfold...

And oh yeah...Java&#039;s awesome!</description>
		<content:encoded><![CDATA[<p>Funny you made the joke about Oracle&#8217;s law suit, I came across this article two years after you posted it, and after Googling the Oracle-Google suit discovered today&#8217;s the exact day that they start their billion dollar legal battle in court. It&#8217;ll be interesting to watch unfold&#8230;</p>
<p>And oh yeah&#8230;Java&#8217;s awesome!</p>
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		<title>Comment on Marocco by Oleo</title>
		<link>http://notimetoplay.org/our-games/marocco/comment-page-1/#comment-22118</link>
		<dc:creator>Oleo</dc:creator>
		<pubDate>Thu, 23 Feb 2012 22:00:42 +0000</pubDate>
		<guid isPermaLink="false">http://notimetoplay.org/#comment-22118</guid>
		<description>Most excellent game. Loads of fun!</description>
		<content:encoded><![CDATA[<p>Most excellent game. Loads of fun!</p>
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		<title>Comment on Catch That Cat by Oleo</title>
		<link>http://notimetoplay.org/our-games/catch-that-cat/comment-page-1/#comment-22116</link>
		<dc:creator>Oleo</dc:creator>
		<pubDate>Thu, 23 Feb 2012 21:07:38 +0000</pubDate>
		<guid isPermaLink="false">http://notimetoplay.org/?page_id=1154#comment-22116</guid>
		<description>Love the game!</description>
		<content:encoded><![CDATA[<p>Love the game!</p>
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		<title>Comment on Jaiffa by Adventures in Interactive Fiction &#171; No Time To Play</title>
		<link>http://notimetoplay.org/our-games/jaiffa/comment-page-1/#comment-21949</link>
		<dc:creator>Adventures in Interactive Fiction &#171; No Time To Play</dc:creator>
		<pubDate>Mon, 20 Feb 2012 18:08:39 +0000</pubDate>
		<guid isPermaLink="false">http://notimetoplay.org/#comment-21949</guid>
		<description>[...] Not everything needs to be changed. The original Catch That Cat relies entirely on nonverbal communication with the NPCs, and that still makes perfect sense for [...]</description>
		<content:encoded><![CDATA[<p>[...] Not everything needs to be changed. The original Catch That Cat relies entirely on nonverbal communication with the NPCs, and that still makes perfect sense for [...]</p>
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		<title>Comment on About Rift, WoW and the numbers&#8230; by Nightwrath</title>
		<link>http://notimetoplay.org/2011/11/18/about-rift-wow-and-the-numbers/comment-page-1/#comment-21584</link>
		<dc:creator>Nightwrath</dc:creator>
		<pubDate>Tue, 14 Feb 2012 16:53:08 +0000</pubDate>
		<guid isPermaLink="false">http://notimetoplay.org/?p=1081#comment-21584</guid>
		<description>When it comes to WoW people are often blinded by nostalgia, especially if it was their first MMO (this does also apply to the Everquest/UO crowd, but at least they have the excuse of having played &quot;the pioneers&quot; of the online gaming industry).

As for SWTOR... it still is too early to tell what will happen to it.</description>
		<content:encoded><![CDATA[<p>When it comes to WoW people are often blinded by nostalgia, especially if it was their first MMO (this does also apply to the Everquest/UO crowd, but at least they have the excuse of having played &#8220;the pioneers&#8221; of the online gaming industry).</p>
<p>As for SWTOR&#8230; it still is too early to tell what will happen to it.</p>
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		<title>Comment on Effort, quality and compromises by Nightwrath</title>
		<link>http://notimetoplay.org/2012/02/13/effort-quality-and-compromises/comment-page-1/#comment-21581</link>
		<dc:creator>Nightwrath</dc:creator>
		<pubDate>Tue, 14 Feb 2012 16:44:29 +0000</pubDate>
		<guid isPermaLink="false">http://notimetoplay.org/?p=1134#comment-21581</guid>
		<description>I am guilty since I am making the same mistakes as many others before me... I am too concerned on small matters ignoring the actual &quot;game&quot; part in my little project. So, what happens? I actually get to do small increments on the engine, ignoring the fact that in itself it is not enough, and that nobody actually uses an engine just for the engine&#039;s purpose.

Yup, working on the engine is more fun than working on the actual game, especially when you don&#039;t know what the heck you are doing :)</description>
		<content:encoded><![CDATA[<p>I am guilty since I am making the same mistakes as many others before me&#8230; I am too concerned on small matters ignoring the actual &#8220;game&#8221; part in my little project. So, what happens? I actually get to do small increments on the engine, ignoring the fact that in itself it is not enough, and that nobody actually uses an engine just for the engine&#8217;s purpose.</p>
<p>Yup, working on the engine is more fun than working on the actual game, especially when you don&#8217;t know what the heck you are doing <img src='http://notimetoplay.org/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>Comment on Want cheaper games? Work less! by Nightwrath</title>
		<link>http://notimetoplay.org/2012/01/09/want-cheaper-games-work-less/comment-page-1/#comment-21580</link>
		<dc:creator>Nightwrath</dc:creator>
		<pubDate>Tue, 14 Feb 2012 16:40:02 +0000</pubDate>
		<guid isPermaLink="false">http://notimetoplay.org/?p=1115#comment-21580</guid>
		<description>Actually, the title of this article should be - work more efficiently, not less :D</description>
		<content:encoded><![CDATA[<p>Actually, the title of this article should be &#8211; work more efficiently, not less <img src='http://notimetoplay.org/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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		<title>Comment on How cool is that?! by Nightwrath</title>
		<link>http://notimetoplay.org/2012/02/07/how-cool-is-that/comment-page-1/#comment-21579</link>
		<dc:creator>Nightwrath</dc:creator>
		<pubDate>Tue, 14 Feb 2012 16:38:59 +0000</pubDate>
		<guid isPermaLink="false">http://notimetoplay.org/?p=1132#comment-21579</guid>
		<description>That little guy makes me feel old :D. I do remember whenI was his age trying to draw some lines using the Basic language. There were no fancy and accessible game dev tools back then...</description>
		<content:encoded><![CDATA[<p>That little guy makes me feel old <img src='http://notimetoplay.org/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> . I do remember whenI was his age trying to draw some lines using the Basic language. There were no fancy and accessible game dev tools back then&#8230;</p>
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		<title>Comment on About Rift, WoW and the numbers&#8230; by Peter</title>
		<link>http://notimetoplay.org/2011/11/18/about-rift-wow-and-the-numbers/comment-page-1/#comment-20829</link>
		<dc:creator>Peter</dc:creator>
		<pubDate>Fri, 03 Feb 2012 10:44:17 +0000</pubDate>
		<guid isPermaLink="false">http://notimetoplay.org/?p=1081#comment-20829</guid>
		<description>I always think it&#039;s ridiculous when people say WoW was polished at launch.

People stating that kind of thing seriously were not around for the launch.</description>
		<content:encoded><![CDATA[<p>I always think it&#8217;s ridiculous when people say WoW was polished at launch.</p>
<p>People stating that kind of thing seriously were not around for the launch.</p>
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		<title>Comment on About Rift, WoW and the numbers&#8230; by Gurv</title>
		<link>http://notimetoplay.org/2011/11/18/about-rift-wow-and-the-numbers/comment-page-1/#comment-19904</link>
		<dc:creator>Gurv</dc:creator>
		<pubDate>Thu, 19 Jan 2012 22:06:27 +0000</pubDate>
		<guid isPermaLink="false">http://notimetoplay.org/?p=1081#comment-19904</guid>
		<description>Yeah, polish at launch.
Seems only Blizzard, and now Trion, understands that.
Even Bioware/EA could not do it with SWTOR, sigh...</description>
		<content:encoded><![CDATA[<p>Yeah, polish at launch.<br />
Seems only Blizzard, and now Trion, understands that.<br />
Even Bioware/EA could not do it with SWTOR, sigh&#8230;</p>
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