technology

Last edit

Summary: Linked to the Game-making tools two-parter.

Added:

> == Tools
> * [[Game-making tools part one]] (22 January 2011)
> * [[Game-making tools part two]] (24 January 2011)


Tools

Programming languages

Most No Time To Play games are made in HTML5, Python or sdlBasic.

See my guide to Game Programming Interfaces, released in June 2018.

For interactive fiction

I took Inform 7 and TADS 3 for a test drive in 2011, then Alan 3 in 2012.

Other language write-ups

Graphics

User interface

Performance and portability

Physics