No Time To Play

Archive for August 6th, 2017

Weekly Links #182

by on Aug.06, 2017, under Gamedev, News

Hello, everyone. Having been away for a couple of days, I was left with few links for the week. It’s for the best, then, to announce a surprise project:

Yep, it’s a desktop port of Escape From Cnossus, an exercise in figuring out just how much to update now that all those 8-bit limitations are entirely gone. Not going to say much more right now; hopefully next week.

In other news, it’s game jam season (not that it ever ends anymore). Ludum Dare 39 took place last weekend, and while I didn’t follow, this rogue-lite for the Pico-8 is surprisingly good. But one a year is plenty enough for me.

Last but not least, Emily Short reviews Chris Crawford’s latest book — always an interesting discussion — and Konstatinos Dimopoulos continues his series of articles on medieval cities, with many lessons to take home. But the gist is: keep in mind that cities are alive, born out of the needs and dreams and day-to-day existence of people who use them for a home, temporary refuge or simply a pit stop. Treat them as the result of ongoing social processes at work, not as static artifacts born whole, and you’ll do fine.

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