No Time To Play

Archive for December 13th, 2011

Still on hiatus

by on Dec.13, 2011, under News

So, the project that has kept me busy as of late has ended, poorly (making current again something I wrote over a year ago). But all my recent reading triggered something in me, and instead of going back to coding games, I started writing fiction again for the first time in years. And this time, it seems I’m onto something.

As an amusing coincidence, the issue of storytelling in games has recently resurfaced. You may have noticed Kelketek’s earlier post, but the Rampant Coyote also chimed in, even twice, not to mention this post on how improvisational theater can inform game stories. And it just happens that storytelling is the one other skill (beyond coding and art) I need in order to make serious games.

But first to get something done.

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